Archive contains a *.max scene for Vray a in 3ds Max 2010 + FBX, two mat library materials (one for vray, respectively, and the second - for the corona), and texture renderings.
To use the model in Corona Render you can import materials from *.mat libary and assign them in vray scene or importiroat fbx in a clean scene and assign him corona materials from the library.
In the *.max scene vray materials are already contained in the material editor.
Attention !!! Libraries * .mat was exported from 3ds Max 2012 and, accordingly, can not be opened in earlier versions.
Unwrapped UVs without overlapping polygons (no overlapping).
Objects, textures, and materials names have adequate individual names in the Latin alphabet.