A low poly model of a classic American brick building retail store.
The building has a fully realised exterior and interior making both interior and exterior renders possible. Dialog between the exterior and interior works perfectly too. Inclusion into real time rendering engines for example game engines works fine as well.
All doors can be removed, repositioned or altered in anyway and the building will remain watertight as the doorframes are modeled to work with any door configuration.
The model uses three different diffuse texture maps two of which are at a size of 4096x4096 and one at 1024x1024, all provided in the .png format.
The preview images are rendered using Cycles.
Real world scale:
This model is modeled in real world scale to make inclusion into scenes and project easy. Below you can find some of the measurements that were used when creating the model as well as total size of the model.
Format: Width, height, depth
Model dimensions: 5.5x3.65x8.55 meters / 18.04x11.98x28.05 feet
Doorframe size: 90x210x5cm / 2.95x6.89x0.16 feet
Ceiling height: 250cm / 8.2 feet
Interior walls: 10cm / 0.33 feet
Exterior walls: 20cm / 0.66 feet
This model is made up of 10 different parts making texture work as well as any modification to individual objects easy.
Thank you for your consideration