Game ready Alien character-
(and uses a sexy rig too)
includes ik controls, blendshapes/morphs controls, and custom controllers (check user data tab on c4d) the easiest-to-work rig ive made yet.
what you see is what you get (and then some! like the 50`s retro look)
includes easy controls for fingers, feet, helmet on-off animation, and even easy to use color-override masks for textures (already rigged on material)
it's configured to use advanced renderer, but will totally work on another render engines. I used pixelberg for the promo images, no postprocessing beyond the text adition.
Includes extra maps for non pbr/pbr such as glossyness, roughness, and a baked diffuse for 1-texture only lightning models, as well as standard specular and transparency/opacity, emissive and more.
Native format is c4d r17, but various fbx versions are provided (which in the worst scenario, such as importing to maya 2010) includes hierarchy, material definitions, bone weighting and blendshapes.