Airbus Helicopter H160

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "airbus", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2011 V-Ray Mental Ray
Cinema 4D Default Scanline
Lightwave 6 Default Scanline
Softimage 3,5 Default Scanline
3DS
Autodesk FBX
OBJ
Other textures

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3D Model Specifications
Product ID:959497
Published:
Geometry:Polygonal
Polygons:200,000
Vertices:200,000
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2004
Currently sells 227 products
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Legal Notice: The intellectual property depicted in this model, including the brand "airbus", is not affiliated with or endorsed by the original rights holders.

Description
- Detailed exterior, simple interior
- textured (color, bump, specular 8192x8192 psd files) and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material's name, you can easily change or apply materials

-obj,3ds,fbx,c4d,lwo,xsi exported in two variants:1.landing gear up, 2.landing gear down


.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: landing gear, rudder, rotors, suspension, control wheel turn


.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render

.lwo c4d .xsi format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.

.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials.

Polycount:
without meshsmooth max,obj,lwo: 200 000 polygons
collapsed fbx,3ds,obj: 1 100 000 faces/520 000 poly
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