2014 Mazda 3 Hatchback (Low Interior)

Editorial Uses Only
The intellectual property depicted in this model, including the brand "mazda", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jan 2, 2014
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.6 Default Scanline
3ds Max 2010 Default Scanline
Softimage 7.5 Default Scanline
Maya 7.0 Maya Software
Other Formats
3DS
OBJ

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:788528
Published:
Geometry:Polygonal Quads/Tris
Polygons:70,182
Vertices:76,969
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
2 Ratings Submitted
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "mazda", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2014 Mazda 3 Hatchback with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 11. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 8 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 70,182 faces and 76,969 vertices
       • MeshSmooth level 1: 277,848 faces and 294,052 vertices
       • MeshSmooth level 2: 1,111,392 faces and 1,143,546 vertices

   - .scn, .mb and .obj formats:
       • low: 70,182 faces and 76,971 vertices
       • medium: 277,848 faces and 294,052 vertices
       • high: 1,111,392 faces and 1,143,546 vertices

   - .lwo and .c4d formats:
       • low: 70,182 faces and 76,949 vertices
       • medium: 277,848 faces and 294,015 vertices
       • high: 1,111,392 faces and 1,143,473 vertices

   - .3ds format:
       • low: 137,484 faces and 80,856 vertices
       • medium: 555,696 faces and 303,435 vertices
       • high: 2,222,784 faces and 1,183,004 vertices
Related Products
More Products by Artist