A realistic Planet Earth as seen from Space, made of separate layers of surface, clouds, and atmosphere with high resolution textures at 21600×10800 pixels.
A daylight system is used for precise control of date and time in Greenwich Mean Time (GMT).
Dynamic night lights automatically respond to darkness.
Rigged with viewport sliders and custom attributes to easily control key functions.
Stars in the background use a procedural texture map.
Includes an animation scene with the rotation of the Earth.
Also includes a scene with smaller textures for quick test rendering.
Materials and textures only included in the 3ds Max version of this product.
Made with 3ds Max and V-Ray, using a 1:1 million scale in meters and a linear workflow with a gamma of 2.2.