A model of a wrecking ball.
Previews were rendered using the cycles rendering engine.
The model comes with one 2048x2048pixels diffuse texture map in the .png format.
The model is modeled in real world scale to make inclusion into project easy.
The origin point, rotation and position of the model is all at 0,0,0 with the scale of the model being 1,1,1.
The model is made using Blender.
Not a blender user?
No need to worry this product contains no procedural or blender specific content that would impede your workflow in your software of choice. The only information lost by using a secondary format is the material node setup.
Format: Width, height, depth
Model dimensions: 1x2.34x1 meter / 3.28x7.68x3.28 feet
Thank you for your consideration.