These Low-Poly models are suitable for videogames and real-time technology.
In the package are included 9 models, fully articulated:
-Female Zombie (14 animations: 3 kind of attacks, death, hit back, hit front, run, scratch, scream, slap, idle, strafe left, strafe righ, walk)
-Giant Tentacular Monster (6 animations: 3 kind of attacks, death, avoid, scream)
-Grim Reaper (8 animations: attack, clash scythe, idle, run, scream, strafe left, strafe right, walk)
-Little Girl Zombie (11 animations: death, hit back, hit front, scratch, scream, slap, strafe left, strafe right, idle, walk, walk on all fours)
-Male Zombie (11 animations: death, hit back, hit front, 2 kind of scratches, scream, idle, strafe left, strafe right, 2 kind of walks)
-Male Zombie Farmer (11 animations: death, hit back, hit front, 2 kind of scratches, scream, idle, strafe left, strafe right, 2 kind of walks)
-Zombie Butcher (14 animations: idle, 3 kind of attacks with cleaver, death, flop down, hit back, hit front, punch, run, strafe left, strafe right, hitting an object with the cleaver, walk)
-Zombie Maid (14 animations: 3 kind of attacks with knife, death, hit back, hit front, run, scratch, scream, slap, idle, strafe left, strafe right, walk)
-Zombie Nurse (14 animations: 3 kind of attacks with syringe, death, hit back, hit front, run, scratch, scream, slap, idle, strafe left, strafe right, walk)
The models are Low-Poly composed by quads and triangles distributed across the topology in a well balanced way.
The images shown were made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup).
So we can't assure the same graphic rendering if not using the Vray renderer engine.
MATERIALS AND TEXTURES:
The textures contains backing occlusion, premultiplied with the addition of the normal maps.
Textures are from 128x128 to 2048x2048.
Textures are in TGA format or JPG.
The package includes fire animation sprites that can be used with animation of Little Girl Zombie death.
The package includes two versions of the file, for each models:
-Default scanline version with standard materials and lights
-VRay version with vray materials and VRayLights
RIGGING AND ANIMATIONS:
The models are rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes, managed by a 'look at costraint' to allow its rotation.
The facial rigging is managed by one bone that allows the mouth opening for all models, except for the Grim Reaper.
The Giant Tentacular Monster doesn't have the legs, because has been conceived to come out from terrain.
Please note since the skeleton of the tentacular model is made with the bones and not with the biped of max, it doesn't come with .bip files but with .max files
The FBX format included in the package can be used as it is provided, and is not editabable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo-set independently.
We can not be held responsible for the use of these models in environments different from the recommended one.
For any questions or doubt please feel free to contact us.
Code This Lab works everyday to offer hi-quality 3D models, making the largest collection of zombie/monster characters worldwide.
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