3d model od a wrecked car.
High level of detail.
The model was modeled in 3ds Max.
THE MODEL OF CAR IS 100% ALL UNWRAPPED AND UV FACES ARE NOT OVERLAPPING ;HOWEVER ONLY IN ADJUNCT OBJECTS ( DEBRIS AND SHATTERED )THERE MAY BE SOME UV FACES THAT MAY HAVE A SLIGHT OVERLAPPING.
Many parts are smoothable and easily editable (TurboSmooth, HyperNURBS modifier).
This model consists primarily of quads
In 3ds max version, this model is organized cleanly on layers.
The rendering is setup in Vray.
In the 3ds Max version, the Vray lighting and setup file is also included.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray).
No 3rd party plugin needed.
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.
The dirty effects are hand-painted on the UW layout Unwrap basis
Include PSD files of textures with base color,dirt and textures layers ,so you can easily change color and modify the textures.
Real world scale.