Shoes Louboutin Bianca

Editorial Uses Only
The intellectual property depicted in this model, including the brand "christian louboutin", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Nov 24, 2015
CheckMate Pro Certified
3ds Max 2011 Native V-Ray
Other Formats
OBJ
Autodesk FBX

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3D Model Specifications
Product ID:958929
Published:
Geometry:Polygonal Quads/Tris
Polygons:2,114
Vertices:2,120
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2007
Currently sells 186 products
Achievements:
Unrated
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "christian louboutin", is not affiliated with or endorsed by the original rights holders.

Description
Shoes Louboutin Bianca
Verified by CHECKMATE PRO
High quality model for MeshSmooth
Originally created with 3ds Max 2011
Model supports Vray Render
There is light in the scene Vray Dome and Vray Sun
Includes high-resolution textures
Formats include FBX and OBJ (not smoothed)
Intended for game/realtime/background use

[ USAGE ]
- This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc
- The model is accurate with the real world size and scale

[ GENERAL ]
- Model is built to real-world scale
- Units used: mm
- Scene objects are organized by groups
- No third-party renderer or plug-ins

[TEXTURE ]
High-resolution textures number: 10
4096*4096
Shoe_Louboutin_Bianca_Diffuse_Left.jpg
Shoe_Louboutin_Bianca_Diffuse_Right.jpg
Shoe_Louboutin_Bianca_Reflection_Left.jpg
Shoe_Louboutin_Bianca_Reflection_Right.jpg
Shoe_Louboutin_Bianca_Glossiness_Left.jpg
Shoe_Louboutin_Bianca_Glossiness_Right.jpg
Shoe_Louboutin_Bianca_Bump_Left.jpg
Shoe_Louboutin_Bianca_Bump_Right.jpg
Shoe_Louboutin_Bianca_Displacement_Left.jpg
Shoe_Louboutin_Bianca_Displacement_Right.jpg

[ ADDITIONAL NOTES ]
- File formats other than 3ds Max exported as base mesh (not smoothed)
*If you have any questions, you can contact me through support. Just send a support ticket! *
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