Rottweiler Base Mesh for sculpting, painting, rigging.
Clean topology with quad polygons.
Only Eyeballs contains triangles.
|| OBJECTS ||
Body - 2 384 polys / 2 396 verts
Teeth - 1 662 polys / 1 916 verts
Eyes - 2 x 72 polys / 62 verts
|| UNWRAPPING ||
Most of the body is symmetrically unwrapped in half to save space, other half is moved in UV space by 1.
Back of the dog is unwrapped asymmetrically by one polygon strip, so you can break texture symmetry/repeating.
|| GENERAL ||
Model is built to real-world scale.
Units used: Centimeters. Model is 64 centimeters tall (at shoulder). 85 cm from ground to top of head.
Studio (render) scene is NOT included, just the model.