Rigged Animated Tigger From Winnie the Pooh

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "winnie the pooh brand", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Jun 16, 2016
CheckMate Pro Certified
Maya 2014 Native mental ray
Other Formats
Maya 2014 Other Arnold 1.2
Autodesk FBX 2012
OBJ
Other Files
all_textures.zip
Rig Notes.pdf
script.zip
maya_arnold_tpose.zip
maya_mentalray_tpose.zip

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3D Model Specifications
Product ID:1039504
Published:
Geometry:Polygonal Quads/Tris
Polygons:39,058
Vertices:40,113
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2015
Currently sells 72 products
Achievements:
Unrated
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "winnie the pooh brand", is not affiliated with or endorsed by the original rights holders.

Description
This is a rigged and animated (75 frames) model of a Tigger from Winnie the Pooh in real world scales.
Originally created in Maya 2014 and textures painted in photoshop.
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Character is made of 3 objects. Body, right eye and left eye.
It has 39,050 polygons with TurboSmooth OFF
Model is mostly quads with very low number of triangles. No ngons.
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- Rig is scalable
- Stretchy IK FK for legs and arms
- A mel script is included that can used to reset character to T pose.
- Advance facial controls
- Please do note rig setup is only available for Maya files.
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Product is available in a variety of file formats :
Maya 2014 and Mental Ray (all models have standard Maya shaders). Native and ready to render.
Maya 2014 and Arnold (all models have standard Arnold shaders). Native and ready to render.
Also FBX and Obj (not rigged, not animated) files are included. FBX contains embedded textures.
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All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy.
Preview images are rendered with Maya and Arnold renderer. Renders from Mental ray look similar.
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3 2048*2048 textures for body diffuse, body lines mask and body silhouette mask. All textures are .jpeg
1 free 32bit .exr HDRI included for lighting.
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Model is built to real-world scale
Units used: X 90, Y 88, Z 67 centimeters. You can rescale character to your liking using rig`s global control.
Scene objects are organized by groups and layers.
No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya.
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files available for download :
maya_mentalray_animated : .mb file and all textures. Ready to render.
maya_mentalray_tpose : .mb file and all textures. Ready to render.
maya_arnold_animated : .mb file and all textures. Ready to render.
maya_arnold_tpose : .mb file and all textures. Ready to render.
all_textures : all texture files.
fbx : .fbx file included with embedded textures.
obj : .obj file included. Please download textures separately.
Rig Notes : a pdf about rig
script : .mel script for rig

If you have any questions please contact me via a support ticket.
Also check out my other models by clicking on my user name.
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