This is a rigged and animated (75 frames) model of a Tigger from Winnie the Pooh in real world scales.
Originally created in Maya 2014 and textures painted in photoshop.
Character is made of 3 objects. Body, right eye and left eye.
It has 39,050 polygons with TurboSmooth OFF
Model is mostly quads with very low number of triangles. No ngons.
- Rig is scalable
- Stretchy IK FK for legs and arms
- A mel script is included that can used to reset character to T pose.
- Advance facial controls
- Please do note rig setup is only available for Maya files.
Product is available in a variety of file formats :
Maya 2014 and Mental Ray (all models have standard Maya shaders). Native and ready to render.
Maya 2014 and Arnold (all models have standard Arnold shaders). Native and ready to render.
Also FBX and Obj (not rigged, not animated) files are included. FBX contains embedded textures.
All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy.
Preview images are rendered with Maya and Arnold renderer. Renders from Mental ray look similar.
3 2048*2048 textures for body diffuse, body lines mask and body silhouette mask. All textures are .jpeg
1 free 32bit .exr HDRI included for lighting.
Model is built to real-world scale
Units used: X 90, Y 88, Z 67 centimeters. You can rescale character to your liking using rig`s global control.
Scene objects are organized by groups and layers.
No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya.
files available for download :
maya_mentalray_animated : .mb file and all textures. Ready to render.
maya_mentalray_tpose : .mb file and all textures. Ready to render.
maya_arnold_animated : .mb file and all textures. Ready to render.
maya_arnold_tpose : .mb file and all textures. Ready to render.
all_textures : all texture files.
fbx : .fbx file included with embedded textures.
obj : .obj file included. Please download textures separately.
Rig Notes : a pdf about rig
script : .mel script for rig
If you have any questions please contact me via a support ticket.
Also check out my other models by clicking on my user name.