Cartoon Arab Man Rigged

All Extended Uses
Included Formats
May 12, 2016
CheckMate Pro Certified
Maya 2014 Native mental ray
Other Formats
Maya 2014 Other Arnold
Autodesk FBX 2012
Other Files

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3D Model Specifications
Product ID:1028497
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since December 2015
Currently sells 72 products
Product Rating
This is a rigged model of a cartoon arab man in real world scales. Great for close up shots.
Originally created in Maya 2014 and textures painted in Photoshop.
This model contains separate objects like in real world. Body, eyes, different parts of clothes, etc are separated objects. Hair is polygon mesh. A version with Shave and a haircut used for hair is also included.
Model has 97,211 polygons with TurboSmooth OFF
Model is mostly quads with very low number of triangles. No ngons.
Product is available in following file formats :
Maya 2014 and Mental Ray (all models have standard Maya shaders). Native file format ready to render.
Maya 2014 and Arnold (all models have standard Arnold shaders). Native file format ready to render.
Also OBJ and FBX file formats (not rigged) are available.
All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy. Preview images are rendered with Arnold. Renders from Mental Ray look similar.
Cartoon arab man is rigged in Maya 2014. It should work correctly on newer versions of Maya as well. Here are some of major features :
- Character is scalable
- Ncloth has been used for character`s cloth
- Both legs and arms include IK/FK switch controls
- A low res proxy version of model is included for faster frame rates in viewport
- Ability to turn on and off stretching in legs and arms - Secondary controls for legs and arms
- Complete set of controls for facial expressions
11 textures of which 4 are 2048*2048 and 7 are 1024*1024. All textures are .jpeg
A free 32bit .exr HDRI included for lighting
Model is built to real-world scale
Units used: X 175, Y 188, Z 43 centimeters
Scene objects are organized by groups and layers
No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya. Also shave and a haircut version of product needs shave and a haircut plugin.
files available for download :
maya_mental_ray_posed : .mb file and all textures. Ready to render. Character is posed (signature image)
maya_arnold_posed : .mb file and all textures. Ready to render. Character is posed (signature image)
maya_mental_ray_tpose : .mb file and all textures. Ready to render. Character is in T pose.
maya_arnold_tpose : .mb file and all textures. Ready to render. Character is in T pose.
maya_arnold_shave : .mb file and all textures. Ready to render. Shave and a haircut used for hair.
all_textures : all texture files
fbx : .fbx file with major textures within it. Please download all textures separately.
obj : .obj file included. Please download textures separately.
rig_manulas : a pdf file for rig
how_to_make_a_change_to_rig : A one minute video showning how to make a changer or edit the rig in Maya
(Promotional Download) rig_presentation : a video showing some of rig`s features
(Promotional Download) Preview Renders : a zip file containing preview renders of product

If you have any questions please contact me via a support ticket.
Also check out my other models by clicking on my user name.
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