Prevost X3 - 45

by QLEE
Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "prevost", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Oct 22, 2015
CheckMate Pro Certified
3ds Max 2012 Native V-Ray 2.3
3ds Max 2012 mental ray
Other Formats
3DS
Autodesk FBX

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3D Model Specifications
Product ID:968648
Published:
Geometry:Polygonal Quads/Tris
Polygons:130,042
Vertices:143,832
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2004
Currently sells 2164 products
Achievements:
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "prevost", is not affiliated with or endorsed by the original rights holders.

Description
This is a model of a Prevost X3 - 45.

* Originally created with 3ds Max 2012

|| SPECS ||

* This model contains 78 separate objects
* This model contains 130 042 polygons with MeshSmooth OFF
* This model contains 515 934 polygons with MeshSmooth 1 iteration ( applied on all objects, each element ready to subdivision).
* This product includes 3ds Max 2012 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)
* This model contains 96% 4 sided polygons, 4% triangles, and no Ngons.

Thumbnails Scene Totals:

Scene Totals:
Objects: 77
Shapes: 0
Cameras: 1
Lights: 5
Helpers: 2
Space Warps: 0
Total: 85

Mesh Totals:

Verts: 891698
Faces: 880373

IITEXTURESII

2048 x 2048 x4


|| GENERAL ||

* Model is built to real-world scale
* Units used: Centimeters. Object is 1389 cm long.
* Scene objects are organized by layers and groups.



|| ADDITIONAL NOTES ||

* .3ds and fbx file format does not have textures/materials applied and will not render like the preview images.
* File formats other than 3ds Max exported as base mesh (not smoothed)'
* modeling based on photos available on Google.
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