Accurate photorealistic glass of beer with bubbles, foam and wet effect.
-Maya 2009, MentalRay scene
-realistic foam effect
-works good for many angles of view and closeups
-4 different types of beer shaders
Available beer shaders in the scene:
***To change beer type go to the Hypershade and assign appropiate shader to the 'beer' mesh located in the group 'grp_beer'
***PhotonEmitter has constrains so if you move main light or glass of beer, it will follow and orient properly.
Render time of 1 frame (AMD phenom quad): 7 mins
-Maya 2009 scene with shaders and light setup
-Textures - 2k
*HDR Image is copyright by ©realtexture
*prefer camera1 to render final images