Parcels of regular italian Ravioli, based on a traditional egg pasta variety. Quad based, this model is ideal for subdivision, as seen in the subdivision Level 1 preview images above.
Model is suitable for basic deformations including Bend, Twist & Noise.
Shader maps: Color, displacement & Normalbump
Format: 2048 X 2048 pixels, 24bit rgb color BMP (*.bmp)
Shader maps contain variation for Ravioli with seasoning on them. The UVW mapping offset is 0.5 vertical.
Preview images rendered using mentalray.
Standard materials only.
World size: approx 6cm x 6cm
Polycount: 1290 faces / 1292 vertices (single)