|Maya 2015||Other Marmoset|
|Autodesk FBX 2015|
Have questions? Chat with us now.Live Chat Now 24/7
|Unwrapped UVs:||Yes, overlapping|
Apr 14, 2016
|Works perfectly with no adjustment in Unreal Engine 4.10.4.|
I have adjusted this slightly to add translucency to the TV screen and project an image inside it. It works very well for this.
It would be nice however for the artist to indicate which of the colour channels in the RMA texture are which PBR values.
Five stars well deserved.