US Special Force Soldier

All Extended Uses
Included Formats
3ds Max 2015 V-Ray 3.20.03
Autodesk FBX
OBJ
Other Files
AdditionalMaps(AO+ID maps).rar
AdditionalMaps (AO+ID map)
US_Special_Force_Soldier_RIG(MAX).rar
3Ds Max scene with rigged model

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3D Model Specifications
Product ID:958732
Published:
Geometry:Polygonal Quads/Tris
Polygons:13,651
Vertices:13,324
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:No
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since November 2013
Currently sells 115 products
Achievements:
Unrated
Product Rating
Description
Low Poly model of US Special Force Soldier.

// GENERAL \\
- Preview was rendered in Marmoset Toolbag 2.08 (scene is included);
- Product doesn't include a high poly model;
- All textures and Toolbag scene are saved with FBX; also all textures are saved with 3Ds Max file;
- Textured for PBR (spec/gloss workflow);


// SPECS \\
- (3Ds Max) Unit system is set to milimeters (character's height~1800mm).

- Polycount:
25 400 tris
13 651 polys
13 324 vertx

// TEXTURES \\
- character's textures are calibrated for Marmoset Toolbag 2;

Maps: Albedo, Spec, Gloss and Normal;
Additional maps: AO and ID;
Format: TGA, PNG (ID maps);
Resolution: 4096x4096.

HDRI -- 10000x5000 (for 3ds max)

// RIG \\
- product include a rigged character with bones and controllers (see the preview);
- character was rigged in 3ds max;
- hand bones doesn't have controllers;
- envelopes are not set up;
- this is my first rigging expirience, so the quality is not good (or the worst ever), but its optimal for making some poses.

// SPECIAL NOTES \\
- weapons and poses on the preview, which are marked as 'EXAMPLE', are not included in this product;


© StiffMe1steR -- 2015
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