This is a model of the Realistic Nickel Steel Handcuffs.
It’s designed for photorealistic renderings, close-ups, general 3d use, as well as for use in real-time rendering such as games.
Current 3d model is perfect for use in any decoration composition, is a typical attribute for force, military, police, politics, criminal and even erotic composition. It has basic rigging and thus is very easy to use when positioning or animating. The model has no exact branding.
This model contains 38 grouped objects total. There are 26 geometry objects, including 18 as the instances. This model contains 17 360 polygons and 8 684 vertices with NURMS Subdivision OFF and 202 896 polygons with smoothing set to 2 iterations.
This model has 2 textures of 1200x1200 resolution. They are the light bronze diffuse texture and matching reflection glossiness map.
The original file is created using 3ds Max 2008 with V-Ray materials.
This product includes universal FBX version without V-Ray materials for using as a generic format or for users of lower 3ds Max versions as well as for non-Vray users. The FBX 2006 archive contains both subdivided and basemesh versions of the model.
The rigging of this 3d model is done using linking, and 3ds Max constraints. See controlling instructions in the provided PDF.
All preview images are rendered with V-Ray.
Product is ready to render out-of-the-box. Please note that the lights, cameras, and any background not described above objects are not included in the product. The model is clean and alone in the provided files, centered at origin and has real-world scale; the size of a separate handcuff without fastening is 140x110 millimeters.