|3ds Max 2010||finalRender|
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Accompanying textures. Materials produced with finalrender. If necessary I can reproduce the materials in vray according to demand.
This model is rigged both body and face. With extruded body IK with great bones and face with morph.
Model have high density of faces, taking about 140,000 faces off when the MeshSmooth.
Made from a great character concept art.
Available in MAX and OBJ file.