Human Jaw

All Extended Uses
Included Formats
May 19, 2014
CheckMate Lite Certified
3ds Max 8 Native Default Scanline
Maya 5 Maya Software
3ds Max 8 V-Ray Adv1.5 RC3
Other Formats
3DS
OBJ

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3D Model Specifications
Product ID:820153
Published:
Geometry:Polygonal Quads/Tris
Polygons:4,688
Vertices:4,876
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2005
Currently sells 174 products
Achievements:
Unrated
Product Rating
Description
|| PRODUCT DESCRIPTION ||
This is a model of a Human Jaw
•        Originally created with 3ds Max 8.0
|| USAGE ||
•        This model was designed for use as a real-time asset in a [videogame or simulation]
•        This model is suitable for use in high-res film close-ups, advertising, design visualization, etc.
•        This model is an accurate representation of human teeth and jaw using a scale of 1unit = 1 centimeter.
|| SPECS ||
•        This model contains 4688 polygons with TurboSmooth OFF.
•        This model contains 37032 polygons with TurboSmooth ON (set to 1 iterations.)
•        This model contains Standard and V-Ray materials.
•        This product includes 3ds Max versions with and without V-Ray (separate downloads)
|| PRESENTATION IMAGES ||
•        All preview images are rendered with V-Ray, turntable images are rendered with mental ray Renderer
•        Compatible with the Default Scanline Renderer.
•        Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
•        Preview Images are rendered using the V-Ray Adv 1.5 RC3 version of the V-Ray renderer.
|| TEXTURES ||
•        4096x4096 JPG (3) – Main object (diffuse, specular, bump)
•        800x400 JPG (1) – Reflection map
•        All textures are created from original photographs
|| GENERAL ||
•        Model is built to real-world scale
•        Units used: Centimeters. Model is 4.49 centimeters tall.
•        No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
•        File formats other than 3ds Max exported as base mesh (not smoothed)
•        Tongue and jaw animation provided with 'morpher' modifier for 3DS Max version.
•        Tongue and jaw animation provided with 'Blend Shaper' modifier for Maya version.
•        You can use this model of human teeth and jaw for your 3D character.
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