2016 Toyota Prius

Editorial Uses Only
The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 10, 2016
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
Other Formats
3DS
Autodesk FBX
OBJ

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1031020
Published:
Geometry:Polygonal Quads/Tris
Polygons:198,556
Vertices:219,900
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
Unrated
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2016 Toyota Prius with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 20 textures, which vary in resolution from 312x204px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 198,556 faces and 219,900 vertices
       MeshSmooth level 1: 793,567 faces and 835,386 vertices
       MeshSmooth level 2: 3,174,268 faces and 3,256,380 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 198,556 faces and 219,900 vertices
       medium: 793,567 faces and 835,386 vertices
       high: 3,174,268 faces and 3,256,336 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 198,556 faces and 219,900 vertices
       medium: 793,567 faces and 835,380 vertices
       high: 3,174,268 faces and 3,256,336 vertices

   - .3ds format (3 files included):
       low: 396,455 faces and 257,160 vertices
       medium: 1,587,128 faces and 913,877 vertices
       high: 6,348,536 faces and 3,464,435 vertices
Related Products
More Products by Artist