Metal Detector and X-Ray Scanner

All Extended Uses
Included Formats
3ds Max 2016 Default Scanline
Autodesk FBX

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3D Model Specifications
Product ID:972306
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
TurboSquid Member Since January 2009
Currently sells 257 products
Product Rating
Metal Detector and X-Ray Scanner are high quality, low poly assets originally modeled in 3DS Max 2016. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.


Low Poly Model (2 Objects)


-412 Tris
-210 Polys
-296 Total Verts

Dimensions: 22'' x 42'' x 90''


-2102 Tris
-1113 Polys
-1263 Verts

Dimensions: 40'' x 126'' x 46''

Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space.
All materials and objects named appropriately
Scaled to approximate real world size (inches)
Tested in Marmoset Toolbag 2 (see renders)
Tested in Unreal Engine 4
No special plug-ins needed to use this product
.obj and .fbx versions exported from 3ds Max 2016

|| Textures ||

1024x1024 diffuse, specular, gloss, metalness, normal and AO (ambient occlusion) maps for metal detector
2048x2048 diffuse, specular, gloss, metalness, normal and AO (ambient occlusion) maps for x-ray scanner
Textures designed for physically based rendering (PBR)
Textures in .tga format
Model texture paths are stripped

* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
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