An accurate and very high resolution model of a Camel with very
high resolution textures and a photorealistic shader setup that allows you
to set up wide and very closeup shots of every area of the model in full detail.
The entire geometry is subdividable (smoothable) and created in a real world scale.
A full shader setup for 3ds Max and Vray 3.0 is provided (also usable in lower versions of Vray). It is ready to render as seen in the preview images.
Every object is properly named and contains a useful pivot point position. It's also rigged (using CAT) and animated for quick placement in your scene.
The texture resolution is 4096x4096.
If you download the file (with 3ds max) and unzip it, you will find that there are these 2 max files included:
The static model file includes just the model without rigging or animation. The rigged and animated file contains a fully skinned version of the model including the CAT rig and a default walkcycle animation as seen in the previews.
The shaders contain Diffuse, Reflection\Specular\Glossiness and bump textures.