Wood and brass globe with antique sea map.
I used it as a close up prop in an animated short.
1 - multi/sub-object with 3 ids; standard material with diffuse, specular and bump textures
Max version includes an optional standard single material with udim/composite.
works well with subdivision.
3 udim patches; can be offset back to 0x1. Works properly with composite and multi-material as well.
Textures - seamless 3d painted
2048x2048 .tif, 9 textures. Diffuse and specular - 8 bit, bump - 16 bit
All 9 textures at 4096x4096px, are included as separate download.
World units - metric, cm
Model is 73 cm high
Rigged - simple parenting and axis restriction. 4 separate objects.
.obj version includes a step by step, illustrated rigging instruction.