la sardina eight ball
Highpoly realistic model of (old and new) photo camera by lomo.
- Modeled in Blender 2.74.
- Geometry ready for subdivision/meshsmoothing. 100% quards.
- The preview images were rendered using cycles with subdivision lvl 2.
- All materials are properly named.
- Two materials setup for simulating old and new object
- Model centered at origin.
- Real-world scale.
- Detailed enough for close-up renders.
- No 3rd party plugin needed.
- Full setup scene with compositing for render (only blender version).
- Blender (.blend) (native)
- Autodesk FBX (.fbx) (exported)
- Wavefront OBJ (.obj and .mtl) (exported)
- 3DS (.3ds) (exported)
All exported file formats are/or mesh only and will require material reapplication.
Number of polygons:
(subdivision level 0):
UV's unwrape only in areas where the decails elsewhere box maping
Each file contains 35 objects.
Blender format includes 77 objects (2 photocamera objects,camera, lightes, background).
Materials were made in PBR way:
albedo, roughness, metalic, normal
scratches, masks, background, normals, 2048x2048pixel jpg and png.
Zip File for all available formats with textures.