HIGHWAY CONSTRUCTION ON DESERT
This is very accurate complete scene of highway on desert. Two types of highway road. Good mesh topology, very high resolution of road textures.
Construction contains 7 elements:
- 1 low highway element plus 1 turn,
- 2 middle highway elements plus 2 turns,
- 1 highway descents,
Two versions included:
- 3ds Max - standard version with standard materials, no light,
- 3ds Max – V-Ray version with V-Ray materials, light and render setups (ready to render like images above),
Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.
Models made without ngons and to keep polycount as low as possible.
CHECK MATE PRO standard:
- no isolated or overlapped vertices,
- no overlapped faces,
- mostly quads (98,6%)
- real worlds scale (meters), objects at 100% scale at object level,
- no extraneous, unnecessary objects etc.
- grouped, ready to merge into the scene,
- polycount - 525.787 (single element 4000-8000)
Mesh is not intended for subdivision.
Like all our scenes this project is handy to use and easy to modify.
In this product there is no problem with multiplied materials and textures.
Each material has his 'material-sample' object in the scene so you don’t have to search and reapply materials.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!
Materials, textures, objects are clearly named in English. Models are separated on layers, very easy to work with.
There are 8 textures in dimensions:
2048x6874 (asphalt), 606x6874 (asphalt), 4096x4096 (terrain), 3568x2336 (concrete), 2400x1600 (skydome), 2048x2048 (concrete), 1024x1024, 512x512 (aluminium for rails).
FILES IN ARCHIVES
01_max_HighwDesert_standard.max + textures,
02_max_HighwDesert_Vray.max + textures,
03_FBX_HighwDesert.fbx + textures,
Check rest products from 3D_Multimedia - highways collections, huge cityscapes, city scenes, streets constructions etc