This is two glass tumblers
The model has been designed to have sub surface division / turbo smooth, but it has been supplied without it.
These models have no textures or materials just apply your own glass / crystal material and you are done.
The model is set to real world scale.
The origin is placed at the base.
Each glass is one (1) object.
Each glass object has one (1) mesh.
The glasses have been modelled slightly different, the short one is not just a scaled down version of the larger one.
Short tumbler 1602 verts. 1600 polys.
Tall tumbler 1842 verts. 1840 polys.
Model is rendered in cycles / Blender internal.