A pair of high poly ear muffs (the kind for use in construction/industry, shooting etc).
This was modeled in Blender 2.49.2 with subsurf, the base model is about 4700 polygons and you can increase that as high as you like using the included subsurf modifier.
I've also exported to a number of other formats, the .max contains the base mesh with a MeshSmooth modifier, and the other misc file types have a 70k poly version in the main files, and a low poly version in the 'Accompanying Product Files.'
All blender materials are included (although the hdri map and pegboard used in a couple of the renders are not included, for space/filesize purposes). The .max includes basic materials, as exported from blender.
-The 'Other' in the file types are the .mtl files to go with the .obj's.
-The low poly versions for the various formats are included in the 'Accompanying Product Files' in order to avoid confusion with the high poly versions.