|3ds Max 2010||V-Ray 1.5|
|3ds Max 2010||Default Scanline 2012|
|3ds Max 2012||Default Scanline 2012|
|Autodesk FBX 2012|
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Sep 25, 2016
|Really not optimized for games. Cars include many uneccesary polys, more than promised. The textures aren't 500x500px, they are split on more than 500 different texture sheets. |
There are also several cars that are just duplicated to match the amount 46.
Good value for money, but requires much work for use in games.