2016 Hyundai Tucson

Editorial Uses Only
The intellectual property depicted in this model, including the brand "hyundai", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 6, 2016
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
Lightwave 9.3 Default Scanline rendererVersion
Other Formats
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1026662
Published:
Geometry:Polygonal Quads/Tris
Polygons:162,065
Vertices:180,602
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
1 Rating Submitted
Product Rating
kingandcountry
Aug 24, 2016
great
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "hyundai", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2016 Hyundai Tucson with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 8 textures, which vary in resolution from 86x87px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 162,065 faces and 180,602 vertices
       MeshSmooth level 1: 647,774 faces and 685,261 vertices
       MeshSmooth level 2: 2,591,096 faces and 2,665,997 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 162,065 faces and 180,602 vertices
       medium: 647,774 faces and 685,261 vertices
       high: 2,591,096 faces and 2,665,997 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 162,065 faces and 180,602 vertices
       medium: 647,774 faces and 685,237 vertices
       high: 2,591,096 faces and 2,665,992 vertices

   - .3ds format (3 files included):
       low: 323,644 faces and 250,652 vertices
       medium: 1,295,548 faces and 823,793 vertices
       high: 5,182,192 faces and 2,987,708 vertices
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