2016 Chevrolet Silverado

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Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Dec 28, 2015
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
Cinema 4D R12 Default Scanline rendererVersion
Other Formats
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:984941
Published:
Geometry:Polygonal Quads/Tris
Polygons:167,783
Vertices:153,293
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
Unrated
Product Rating
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Legal Notice: The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2016 Chevrolet Silverado 2500 HD with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 5 textures, which vary in resolution from 1710x1710px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 167,783 faces and 153,293 vertices
       MeshSmooth level 1: 611,750 faces and 641,649 vertices
       MeshSmooth level 2: 2,447,000 faces and 2,506,295 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 167,783 faces and 153,293 vertices
       medium: 611,750 faces and 641,649 vertices
       high: 2,447,000 faces and 2,506,295 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 167,781 faces and 153,293 vertices
       medium: 611,750 faces and 641,649 vertices
       high: 2,447,000 faces and 2,506,147 vertices

   - .3ds format (3 files included):
       low: 305,164 faces and 249,571 vertices
       medium: 1,223,500 faces and 797,627 vertices
       high: 4,894,000 faces and 2,849,966 vertices
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