2015 Porsche Macan

Editorial Uses Only
The intellectual property depicted in this model, including the brand "porsche", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jul 29, 2014
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
3ds Max 2010 Default Scanline
Maya 7.0 Maya Software
Lightwave 9.3 Default Scanline
Other Formats
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:835767
Published:
Geometry:Polygonal Quads/Tris
Polygons:132,176
Vertices:146,540
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
2 Ratings Submitted
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "porsche", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2015 Porsche Macan with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 9 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 132,176 faces and 146,540 vertices
       • MeshSmooth level 1: 525,876 faces and 556,737 vertices
       • MeshSmooth level 2: 2,103,504 faces and 2,164,531 vertices

   - .fbx, .mb and .obj formats:
       • low: 132,176 faces and 146,540 vertices
       • medium: 525,876 faces and 556,737 vertices
       • high: 2,103,504 faces and 2,164,531 vertices

   - .lwo and .c4d formats:
       • low: 132,174 faces and 146,538 vertices
       • medium: 525,874 faces and 556,733 vertices
       • high: 2,103,502 faces and 2,164,519 vertices

   - .3ds format:
       • low: 261,520 faces and 175,098 vertices
       • medium: 1,051,748 faces and 613,362 vertices
       • high: 4,207,004 faces and 2,313,887 vertices
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