2014 Range Rover Sport

Editorial Uses Only
The intellectual property depicted in this model, including the brand "land rover", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Nov 19, 2013
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 7.0 Maya Software
Softimage 7.5 Default Scanline
Cinema 4D R12 Default Scanline
Other Formats
3DS
OBJ

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3D Model Specifications
Product ID:769045
Published:
Geometry:Polygonal Quads/Tris
Polygons:138,887
Vertices:151,263
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
3 Ratings Submitted
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "land rover", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2014 Land Rover Range Rover Sport with with interior and simple suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. Total number of objects is 24. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 9 textures, which vary in resolution from 2048x1536px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 138,887 faces and 151,263 vertices
       • MeshSmooth level 1: 551,471 faces and 577,063 vertices
       • MeshSmooth level 2: 2,203,337 faces and 2,253,831 vertices

   - .lwo, .scn, .mb and .obj formats:
       • low: 138,887 faces and 151,219 vertices
       • medium: 553,996 faces and 579,732 vertices
       • high: 2,215,984 faces and 2,266,952 vertices

   - .c4d format:
       • low: 138,887 faces and 151,219 vertices
       • medium: 550,800 faces and 576,040 vertices
       • high: 1,943,732 faces and 1,990,590 vertices

   - .3ds format:
       • low: 276,222 faces and 214,344 vertices
       • medium: 1,107,992 faces and 702,357 vertices
       • high: 4,431,968 faces and 2,549,259 vertices
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