2015 Renault Espace

Editorial Uses Only
The intellectual property depicted in this model, including the brand "renault", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 15, 2015
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 7.0 Maya Software
Other Formats
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:901872
Published:
Geometry:Polygonal Quads/Tris
Polygons:106,162
Vertices:117,225
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
2 Ratings Submitted
Product Rating
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Legal Notice: The intellectual property depicted in this model, including the brand "renault", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2015 Renault Espace with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 6 textures, which vary in resolution from 86x87px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 106,162 faces and 117,225 vertices
       • MeshSmooth level 1: 424,286 faces and 446,352 vertices
       • MeshSmooth level 2: 1,697,144 faces and 1,740,864 vertices

   - .fbx, .mb and .obj formats:
       • low: 106,160 faces and 117,222 vertices
       • medium: 424,286 faces and 446,352 vertices
       • high: 1,697,144 faces and 1,740,864 vertices

   - .lwo and .c4d formats:
       • low: 106,160 faces and 117,222 vertices
       • medium: 424,286 faces and 446,352 vertices
       • high: 1,697,144 faces and 1,740,864 vertices

   - .3ds format:
       • low: 211,966 faces and 171,332 vertices
       • medium: 848,572 faces and 550,196 vertices
       • high: 3,394,288 faces and 1,980,480 vertices
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