2018 Tesla Model 3 (Low Interior)

Editorial Uses Only
The intellectual property depicted in this model, including the brand "tesla", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jun 6, 2016
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 Maya Software
Other Formats
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1040647
Published:
Geometry:Polygonal Quads/Tris
Polygons:85,470
Vertices:94,252
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
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Legal Notice: The intellectual property depicted in this model, including the brand "tesla", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2018 Tesla Model 3 with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects, except the Grill object)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which vary in resolution from 2299x1155px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 85,470 faces and 94,252 vertices
       MeshSmooth level 1: 341,062 faces and 359,192 vertices
       MeshSmooth level 2: 1,364,248 faces and 1,400,256 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 85,470 faces and 94,252 vertices
       medium: 341,062 faces and 359,192 vertices
       high: 1,364,248 faces and 1,400,256 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 85,470 faces and 94,230 vertices
       medium: 341,062 faces and 359,163 vertices
       high: 1,364,248 faces and 1,400,190 vertices

   - .3ds format (3 files included):
       low: 170,122 faces and 102,792 vertices
       medium: 682,124 faces and 376,836 vertices
       high: 2,728,496 faces and 1,459,631 vertices
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