2017 Tesla Model X

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "tesla", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
May 9, 2016
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
Maya 2011 mental ray 3.8.1.26
3ds Max 2010 Default Scanline rendererVersion
Other Formats
3DS
Autodesk FBX
OBJ

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1026682
Published:
Geometry:Polygonal Quads/Tris
Polygons:107,501
Vertices:120,532
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
Unrated
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "tesla", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2017 Tesla Model X with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 24. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 6 textures, which vary in resolution from 2048x2048px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 107,501 faces and 120,532 vertices
       MeshSmooth level 1: 428,382 faces and 455,643 vertices
       MeshSmooth level 2: 1,713,528 faces and 1,767,627 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 107,501 faces and 120,532 vertices
       medium: 428,382 faces and 455,643 vertices
       high: 1,713,528 faces and 1,767,627 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 107,501 faces and 120,532 vertices
       medium: 428,382 faces and 455,643 vertices
       high: 1,713,528 faces and 1,767,578 vertices

   - .3ds format (3 files included):
       low: 213,380 faces and 178,113 vertices
       medium: 856,764 faces and 564,206 vertices
       high: 3,427,056 faces and 1,998,166 vertices
Related Products
More Products by Artist