2014 Nissan X-Trail

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nissan", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 11, 2013
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
Maya 7.0 Maya Software
Softimage 7.5 Default Scanline
3ds Max 2010 Default Scanline
Other Formats
3DS
OBJ

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3D Model Specifications
Product ID:778186
Published:
Geometry:Polygonal Quads/Tris
Polygons:119,879
Vertices:132,384
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 260 products
Achievements:
2 Ratings Submitted
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "nissan", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2014 Nissan X-Trail with interior and simple suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 24. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 9 textures, which vary in resolution from 512x512px to 6044x6044px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 119,879 faces and 132,384 vertices
       • MeshSmooth level 1: 476,068 faces and 501,385 vertices
       • MeshSmooth level 2: 1,901,725 faces and 1,951,741 vertices

   - .scn, .mb and .obj formats:
       • low: 119,887 faces and 132,390 vertices
       • medium: 476,068 faces and 501,385 vertices
       • high: 1,901,725 faces and 1,951,741 vertices

   - .lwo and .c4d formats:
       • low: 119,887 faces and 132,389 vertices
       • medium: 476,068 faces and 501,378 vertices
       • high: 1,901,681 faces and 1,951,294 vertices

   - .3ds format:
       • low: 238,823 faces and 182,453 vertices
       • medium: 952,114 faces and 597,031 vertices
       • high: 3,803,428 faces and 2,156,604 vertices
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