Official licensed product - Ford Motor Company has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at Ford's sole discretion.
Included Formats
Jun 25, 2015
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
3ds Max 2010 Default Scanline
Lightwave 9.3 Default Scanline
Cinema 4D R12 Default Scanline
Maya 2011 mental ray
Other Formats
Autodesk FBX

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3D Model Specifications
Product ID:935116
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since October 2005
Currently sells 260 products
Product Rating

Legal Notice: The intellectual property depicted in this model, including the brand "ford", is not affiliated with or endorsed by the original rights holders.

High detailed 3D model of 2014 Ford Fiesta ST with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 8 textures, which vary in resolution from 86x87px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required


   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       • no MeshSmooth: 123,507 faces and 138,805 vertices
       • MeshSmooth level 1: 493,949 faces and 524,680 vertices
       • MeshSmooth level 2: 1,975,796 faces and 2,037,314 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       • low: 123,507 faces and 138,805 vertices
       • medium: 493,949 faces and 524,680 vertices
       • high: 1,975,796 faces and 2,037,314 vertices

   - .lwo and .c4d formats (3 files included for each format):
       • low: 123,506 faces and 138,803 vertices
       • medium: 493,949 faces and 524,672 vertices
       • high: 1,975,796 faces and 2,037,314 vertices

   - .3ds format (3 files included):
       • low: 246,933 faces and 209,053 vertices
       • medium: 987,898 faces and 662,790 vertices
       • high: 3,951,592 faces and 2,340,692 vertices
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